Armada

Armada

Downloadable Audiobook - 2015 | Unabridged
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"It's just another day of high school for Zack Lightman. He's daydreaming through another boring math class, with just one more month to go until graduation and freedom--if he can make it that long without getting suspended again. Then he glances out his classroom window and spots the flying saucer. At first, Zack thinks he's going crazy. A minute later, he's sure of it. Because the UFO he's staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada--in which gamers just happen to be protecting the earth from alien invaders. But what Zack's seeing is all too real. And his skills--as well as those of millions of gamers across the world--are going to be needed to save the earth from what's about to befall it. Yet even as he and his new comrades scramble to prepare for the alien onslaught, Zack can't help thinking of all the science-fiction books, TV shows, and movies he grew up reading and watching, and wonder: Doesn't something about this scenario seem a little too... familiar? Armada is at once a rollicking, surprising thriller, a classic coming of age adventure, and an alien-invasion tale like nothing you've ever read before--one whose every page is infused with author Ernest Cline's trademark pop-culture savvy"-- Provided by publisher.
Publisher: New York : Random House Audio, 2015
Edition: Unabridged
ISBN: 9780804149143
Characteristics: 1 online resource (1 sound file)
Additional Contributors: Wheaton, Wil
OverDrive, Inc

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h
HKMar
Apr 24, 2018

Really enjoyed this more than Ready Player One. If you enjoy VR, Gaming, Gov. Conspiracy/Conspiracies, and science/space. Read this book. I had Will Wheaton read me this book via downloadable audio. Really hope it becomes a movie! Keep the 80s references!

m
msjuliet
Sep 20, 2017

After reading ready player one, I was excited to read the author's next book, Armada. However while reading Armanda, it felt way too similar to Ender's game. If you read Ender's game, then you don't need to read this book.

j
jessica_reads
Jan 18, 2017

Armada is a good book. Not a great book nor a terrible book. The problem is that it follows the dynamic story of READY PLAYER ONE. All of the subversive character assumptions and tropes that were challenged in RPO were nonexistent in Armada. This book, while moderately entertaining, was predictable throughout the entire story.

I don't ordinarily recommend audiobooks over traditional print, but Wil Wheaton is an extraordinary narrator for this novel, not the least of which is because he gives an extra boost of credibility to the story given his own nerd superstardom.

JCLJoshN Aug 30, 2016

Listening to Wil Wheaton read this was a lot of fun, more fun than the actual story. Armada is fun, but the plot is very predictable, the narrators gives frequent summations of what's already happened (as if the reader/listener had no story retention at all), and the constant references to '80s pop culture make much less sense here than in Cline's Reader Player One.

m
mexicanadiense
Jan 15, 2016

A fun "listen" due to Wil Wheaton's on-point narration, but I felt the story kind of lurched from one moment to another without ever really giving the characters (even the protagonist) a chance to breathe. And the love interest felt really shoehorned in, almost to the point that perhaps her character was only added in later drafts.

r
Revacard
Dec 10, 2015

I read this because I love Ready Player One. Armada has the 70s 80s pop culture references, like Ready Player one has. This book reminds me of Ender's Game combined with the movie Pixels (never saw it), with a hint of X-Files and Contact.
I'll say I enjoyed this book, but there was a lot of me saying bs or what the... while my eyes rolled. Highly flawed book, but I enjoyed it. Worth a shot.

t
thomd
Aug 11, 2015

This sophomore effort from Ernest Cline lays pop culture references on too thick for my taste.

Armada is about aliens, space battles and invasions. It's main characters (and thus the text) draw from 40 years of popular culture in tv and movies, books and video games. Any short summary of the plot would lead you immediately to one of those many references (The Last Starfighter, Ender's Game, Wargames, etc.) - this book is a collage of *all* of them.

For me, that is exactly what doesn't work. Our heroes vacillate between doubt and devotion, alternately remembering and then forgetting that this is like a plot from the New Twilight Zone, etc. In the midst of this, they throw out obscure geek references fast and furious, but miss obvious ones right in front of them (Lightman enters Crystal Palace but never thinks about the movie Wargames). Also annoying, the handwaving over advanced technology - "we got it from the aliens". FTL communications, inertial damping and large scale gravity control? Standard trope in sci-fi, but not a good fit for this present-day story.

Back to the positive points - this author can definitely write. Battle scenes are exciting, pop culture references are correct and appropriate (if too frequent), and plot details are logical. The first version of the book available to me was the audio book read by Wil Wheaton, and he does a great job here. I enjoyed the Raid the Arcade mix (Guardians of the Galaxy, anyone?) which was fully documented on the last page of the book and is nearly all available on Spotify.

Overall rating - 3 stars. I liked this book, but nowhere near as much as Ready Player One. Will continue to read this author in the future.

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CL70
Nov 23, 2015

CL70 thinks this title is suitable for 14 years and over

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